Mega Man Remix
A downloadable game
For Mega Man's 30th Anniversary, I began work on a "fan game" project that would attempt to create a true "Endless Attack" by procedurally generating an infinitely long level using the Unity Engine. The gameplay is similar to Mega Man 1, 2, and 9. Every 30 screens you will encounter a Robot Master.
The project was halted in 2017, and I haven't touched it since... until NOW!
INPUTS
X-Box Controller Supported!
Keyboard
- Movement: WASD or Arrow Keys
- Jump: Z or L
- Shoot: X or K
- Fullscreen: ALT+ENTER
Dev. Keys:
- Change Song: F11
- Change Theme: F12
UPDATES
1/29/2025
- Updated player physics
- Remapped inputs
- Removed high score table
- Fixed input lag in build
CREDITS
MEGAMAN REMIX is a fan-game project by Derek Marunowski and Phillip Marunowski. MEGAMAN is owned by Capcom Co. LTD and CAPCOM U.S.A. INC.
A majority of the assets are ripped from MEGAMAN, outside of custom work done by Derek Marunowski and Phillip Marunowski.
The music is uncredited (I don't know who the creators are, outside of the original compositions from the MEGAMAN games). Music Manager was developed by Brian Stabile of Astro Crow.